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QQQ   409.52
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Video Game Stocks List

Compare Stocks - Price & Volume

CompanyCurrent Price50-Day Moving Average52-Week RangeMarket CapBetaAvg. VolumeToday's Volume
Activision Blizzard, Inc. stock logo
ATVI
Activision Blizzard
$94.42
-0.1%
$93.80
$70.94
$94.57
$74.29 B0.448.31 million shs7.32 million shs
Electronic Arts Inc. stock logo
EA
Electronic Arts
$136.81
+0.0%
$134.04
$108.53
$143.47
$36.80 B0.821.76 million shs1.09 million shs
Microsoft Co. stock logo
MSFT
Microsoft
$376.04
+0.2%
$365.46
$219.35
$384.30
$2.79 T0.925.17 million shs18.73 million shs
Take-Two Interactive Software, Inc. stock logo
TTWO
Take-Two Interactive Software
$160.95
-0.3%
$151.82
$99.97
$164.85
$27.37 B0.752.59 million shs916,755 shs
GameStop Corp. stock logo
GME
GameStop
$17.53
-3.0%
$14.67
$11.82
$27.65
$5.36 B-0.288.19 million shs4.54 million shs
Roblox Co. stock logo
RBLX
Roblox
$45.72
-1.5%
$39.09
$24.88
$47.65
$26.23 B1.668.21 million shs7.61 million shs
Sony Group Co. stock logo
SONY
Sony Group
$94.69
+0.0%
$87.72
$75.43
$100.94
$116.87 B0.98839,495 shs302,473 shs
Unity Software Inc. stock logo
U
Unity Software
$40.89
-4.2%
$31.49
$22.20
$50.08
$15.54 B2.4311.66 million shs10.97 million shs
Capcom Co., Ltd. stock logo
CCOEY
Capcom
$16.07
-0.2%
$16.56
$15.06
$23.46
N/A0.268,856 shs4,243 shs
NEXON Co., Ltd. stock logo
NEXOY
NEXON
$18.14
-3.0%
C$19.91
C$16.11
C$25.06
N/AN/A18,874 shs48,841 shs
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Price Performance

Company1-Day Performance7-Day Performance30-Day Performance90-Day Performance1-Year Performance
Activision Blizzard, Inc. stock logo
ATVI
Activision Blizzard
0.00%0.00%0.00%+0.84%+24.16%
Electronic Arts Inc. stock logo
EA
Electronic Arts
0.00%-0.62%-0.87%+13.63%+14.45%
Microsoft Co. stock logo
MSFT
Microsoft
0.00%+0.39%-0.76%+19.09%+60.34%
Take-Two Interactive Software, Inc. stock logo
TTWO
Take-Two Interactive Software
0.00%-0.62%+1.74%+14.64%+61.45%
GameStop Corp. stock logo
GME
GameStop
-0.03%+3.30%+20.56%+6.50%-2.18%
Roblox Co. stock logo
RBLX
Roblox
0.00%-0.54%+16.31%+57.87%+74.77%
Sony Group Co. stock logo
SONY
Sony Group
0.00%+2.77%+10.21%+14.90%+26.51%
Unity Software Inc. stock logo
U
Unity Software
+0.01%+4.28%+38.56%+30.26%+54.19%
Capcom Co., Ltd. stock logo
CCOEY
Capcom
0.00%+1.64%-3.32%-10.67%+4.49%
NEXON Co., Ltd. stock logo
NEXOY
NEXON
0.00%-3.51%-15.59%+2.08%-16.48%

MarketRank™

CompanyOverall ScoreAnalyst's OpinionShort Interest ScoreDividend StrengthESG ScoreNews and Social Media SentimentCompany OwnershipEarnings & Valuation
Activision Blizzard, Inc. stock logo
ATVI
Activision Blizzard
1.3827 of 5 stars
1.10.02.52.10.61.71.3
Electronic Arts Inc. stock logo
EA
Electronic Arts
2.2779 of 5 stars
2.34.01.72.61.52.51.9
Microsoft Co. stock logo
MSFT
Microsoft
2.6109 of 5 stars
2.53.03.32.92.02.52.5
Take-Two Interactive Software, Inc. stock logo
TTWO
Take-Two Interactive Software
2.2429 of 5 stars
2.43.00.02.23.92.51.9
GameStop Corp. stock logo
GME
GameStop
0.9111 of 5 stars
0.51.00.02.12.81.70.0
Roblox Co. stock logo
RBLX
Roblox
1.7935 of 5 stars
2.33.00.00.02.04.20.0
Sony Group Co. stock logo
SONY
Sony Group
2.2327 of 5 stars
2.53.01.70.01.70.03.1
Unity Software Inc. stock logo
U
Unity Software
1.6514 of 5 stars
2.22.00.00.02.52.50.6
Capcom Co., Ltd. stock logo
CCOEY
Capcom
N/AN/AN/AN/AN/AN/AN/AN/A
NEXON Co., Ltd. stock logo
NEXOY
NEXON
N/AN/AN/AN/AN/AN/AN/AN/A

Analyst Ratings

CompanyConsensus Rating ScoreConsensus RatingConsensus Price Target% Upside from Current Price
Activision Blizzard, Inc. stock logo
ATVI
Activision Blizzard
2.11
Hold$94.730.33% Upside
Electronic Arts Inc. stock logo
EA
Electronic Arts
2.54
Moderate Buy$141.303.29% Upside
Microsoft Co. stock logo
MSFT
Microsoft
2.90
Moderate Buy$394.344.87% Upside
Take-Two Interactive Software, Inc. stock logo
TTWO
Take-Two Interactive Software
2.77
Moderate Buy$156.25-2.92% Downside
GameStop Corp. stock logo
GME
GameStop
1.00
Sell$6.00-65.77% Downside
Roblox Co. stock logo
RBLX
Roblox
2.64
Moderate Buy$42.50-7.04% Downside
Sony Group Co. stock logo
SONY
Sony Group
3.00
Buy$118.0024.62% Upside
Unity Software Inc. stock logo
U
Unity Software
2.43
Hold$37.75-7.68% Downside
Capcom Co., Ltd. stock logo
CCOEY
Capcom
2.50
Moderate BuyN/AN/A
NEXON Co., Ltd. stock logo
NEXOY
NEXON
3.00
BuyN/AN/A

Current Analyst Ratings

Latest Video Game Stocks Analyst Ratings

DateCompanyBrokerageActionRatingPrice TargetDetails
12/28/2023
Microsoft Co. stock logo
MSFT
Microsoft
Wedbush
Subscribe to MarketBeat All Access for the recommendation accuracy rating
Boost Price TargetOutperform ➝ Outperform$425.00 ➝ $450.00
12/18/2023
Unity Software Inc. stock logo
U
Unity Software
HSBC
Subscribe to MarketBeat All Access for the recommendation accuracy rating
Initiated CoverageHold$37.00
12/15/2023
Microsoft Co. stock logo
MSFT
Microsoft
Mizuho
Subscribe to MarketBeat All Access for the recommendation accuracy rating
Boost Price TargetBuy ➝ Buy$420.00 ➝ $450.00
12/13/2023
Microsoft Co. stock logo
MSFT
Microsoft
Truist Financial
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Initiated CoverageBuy
12/13/2023
Roblox Co. stock logo
RBLX
Roblox
Wells Fargo & Company
Subscribe to MarketBeat All Access for the recommendation accuracy rating
Initiated CoverageOverweight$49.00
12/12/2023
Electronic Arts Inc. stock logo
EA
Electronic Arts
Wolfe Research
Subscribe to MarketBeat All Access for the recommendation accuracy rating
Initiated CoveragePeer Perform
12/12/2023
Take-Two Interactive Software, Inc. stock logo
TTWO
Take-Two Interactive Software
Wolfe Research
Subscribe to MarketBeat All Access for the recommendation accuracy rating
Initiated CoverageOutperform$186.00
12/12/2023
Sony Group Co. stock logo
SONY
Sony Group
Wolfe Research
Subscribe to MarketBeat All Access for the recommendation accuracy rating
Initiated CoverageOutperform
12/7/2023
Take-Two Interactive Software, Inc. stock logo
TTWO
Take-Two Interactive Software
Bank of America
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DowngradeBuy ➝ Neutral$170.00
12/5/2023
Microsoft Co. stock logo
MSFT
Microsoft
Argus
Subscribe to MarketBeat All Access for the recommendation accuracy rating
Boost Price TargetBuy ➝ Buy$390.00 ➝ $430.00
12/5/2023
Microsoft Co. stock logo
MSFT
Microsoft
China Renaissance
Subscribe to MarketBeat All Access for the recommendation accuracy rating
Initiated CoverageBuy$466.00
(Data available from 12/31/2020 forward. View 10+ years of historical ratings with our analyst ratings screener.)

Sales & Book Value

CompanyAnnual RevenuePrice/SalesCashflowPrice/CashBook ValuePrice/Book
Activision Blizzard, Inc. stock logo
ATVI
Activision Blizzard
$8.71B8.53$3.38 per share27.91$24.59 per share3.84
Electronic Arts Inc. stock logo
EA
Electronic Arts
$7.43B4.96$5.91 per share23.16$26.59 per share5.15
Microsoft Co. stock logo
MSFT
Microsoft
$211.92B13.19$11.73 per share32.05$27.76 per share13.55
Take-Two Interactive Software, Inc. stock logo
TTWO
Take-Two Interactive Software
$5.44B5.03$13.17 per share12.22$53.61 per share3.00
GameStop Corp. stock logo
GME
GameStop
$5.93B0.90N/AN/A$4.13 per share4.24
Roblox Co. stock logo
RBLX
Roblox
$2.23B11.79N/AN/A$0.50 per share91.44
Sony Group Co. stock logo
SONY
Sony Group
$85.23B1.37$12.00 per share7.89$43.71 per share2.17
Unity Software Inc. stock logo
U
Unity Software
$1.39B11.17N/AN/A$11.75 per share3.48
Capcom Co., Ltd. stock logo
CCOEY
Capcom
$932.13MN/A$0.75 per share21.45$3.05 per shareN/A
NEXON Co., Ltd. stock logo
NEXOY
NEXON
N/AN/AN/AN/AN/AN/A

Profitability & Earnings

CompanyNet IncomeEPSTrailing P/E RatioForward P/E RatioP/E GrowthNet MarginsReturn on Equity (ROE)Return on Assets (ROA)Next Earnings Date
Activision Blizzard, Inc. stock logo
ATVI
Activision Blizzard
$1.51B$2.7334.5924.092.6124.87%14.87%10.78%N/A
Electronic Arts Inc. stock logo
EA
Electronic Arts
$802M$3.6337.6923.672.2213.08%20.02%11.20%1/30/2024 (Confirmed)
Microsoft Co. stock logo
MSFT
Microsoft
$72.36B$10.3336.4029.612.5035.31%38.79%19.48%1/23/2024 (Estimated)
Take-Two Interactive Software, Inc. stock logo
TTWO
Take-Two Interactive Software
-$1.12B-$8.95N/A30.144.58-27.83%3.32%1.88%2/5/2024 (Estimated)
GameStop Corp. stock logo
GME
GameStop
-$313.10M-$0.03N/AN/AN/A-0.14%-0.11%-0.05%3/19/2024 (Estimated)
Roblox Co. stock logo
RBLX
Roblox
-$924.37M-$1.83N/AN/AN/A-42.54%-536.12%-20.15%2/21/2024 (Estimated)
Sony Group Co. stock logo
SONY
Sony Group
$6.93B$5.0518.7515.254.077.55%12.35%2.71%2/1/2024 (Estimated)
Unity Software Inc. stock logo
U
Unity Software
-$921.06M-$2.32N/AN/AN/A-42.31%-13.50%-6.03%2/28/2024 (Estimated)
Capcom Co., Ltd. stock logo
CCOEY
Capcom
$271.85M$0.8119.8419.60N/A30.31%27.86%21.91%N/A
NEXON Co., Ltd. stock logo
NEXOY
NEXON
N/AN/A0.00N/AN/AN/AN/AN/A

Latest Video Game Stocks Earnings

DateQuarterCompanyConsensus EstimateReported EPSBeat/MissGap EPSRevenue EstimateActual RevenueDetails
1/30/2024N/A
Electronic Arts Inc. stock logo
EA
Electronic Arts
$2.45N/A-$2.45N/AN/AN/A  
11/9/2023Q2 2024
Sony Group Co. stock logo
SONY
Sony Group
$1.19$1.12-$0.07$1.12$19.93 billion$18.87 billion
11/9/2023Q3 2023
Unity Software Inc. stock logo
U
Unity Software
-$0.22-$0.12+$0.10$0.08$550.48 million$544.21 million
11/8/2023Q2 24
Take-Two Interactive Software, Inc. stock logo
TTWO
Take-Two Interactive Software
$1.0170-$3.20-$4.2170$4.80$1.43 billion$1.44 billion    
11/8/2023Q3 2023
Roblox Co. stock logo
RBLX
Roblox
-$0.52-$0.45+$0.07-$0.45$824.71 million$839.45 million      
11/1/2023Q2 2024
Electronic Arts Inc. stock logo
EA
Electronic Arts
$0.82$1.00+$0.18$0.53$1.77 billion$1.82 billion
10/24/2023Q1 24
Microsoft Co. stock logo
MSFT
Microsoft
$2.65$2.99+$0.34$2.99$54.52 billion$56.52 billion    

Dividends

CompanyAnnual PayoutDividend Yield3-Year Dividend GrowthPayout RatioYears of Consecutive Growth
Activision Blizzard, Inc. stock logo
ATVI
Activision Blizzard
$0.991.05%N/A36.26%1 Years
Electronic Arts Inc. stock logo
EA
Electronic Arts
$0.760.56%N/A20.94%1 Years
Microsoft Co. stock logo
MSFT
Microsoft
$3.000.80%+10.35%29.04%22 Years
Take-Two Interactive Software, Inc. stock logo
TTWO
Take-Two Interactive Software
N/AN/AN/AN/AN/A
GameStop Corp. stock logo
GME
GameStop
N/AN/AN/AN/AN/A
Roblox Co. stock logo
RBLX
Roblox
N/AN/AN/AN/AN/A
Sony Group Co. stock logo
SONY
Sony Group
$0.400.42%N/A7.92%N/A
Unity Software Inc. stock logo
U
Unity Software
N/AN/AN/AN/AN/A
Capcom Co., Ltd. stock logo
CCOEY
Capcom
$0.130.81%N/A16.05%N/A
NEXON Co., Ltd. stock logo
NEXOY
NEXON
N/AN/AN/AN/AN/A

Latest Video Game Stocks Dividends

AnnouncementCompanyPeriodAmountYieldEx-Dividend DateRecord DatePayable Date
11/28/2023
Microsoft Co. stock logo
MSFT
Microsoft
quarterly$0.750.78%2/14/20242/15/20243/14/2024
10/31/2023
Electronic Arts Inc. stock logo
EA
Electronic Arts
quarterly$0.190.61%11/28/202311/29/202312/20/2023
(Data available from 1/1/2013 forward)

Debt

CompanyDebt-to-Equity RatioCurrent RatioQuick Ratio
Activision Blizzard, Inc. stock logo
ATVI
Activision Blizzard
0.17
4.66
4.66
Electronic Arts Inc. stock logo
EA
Electronic Arts
0.25
1.38
1.38
Microsoft Co. stock logo
MSFT
Microsoft
0.19
1.66
1.64
Take-Two Interactive Software, Inc. stock logo
TTWO
Take-Two Interactive Software
0.32
0.85
0.85
GameStop Corp. stock logo
GME
GameStop
0.02
1.65
0.94
Roblox Co. stock logo
RBLX
Roblox
8.38
1.06
1.06
Sony Group Co. stock logo
SONY
Sony Group
0.26
0.66
0.47
Unity Software Inc. stock logo
U
Unity Software
0.83
2.35
2.35
Capcom Co., Ltd. stock logo
CCOEY
Capcom
N/A
5.57
4.20
NEXON Co., Ltd. stock logo
NEXOY
NEXON
N/AN/AN/A

Ownership

Miscellaneous

CompanyEmployeesShares OutstandingFree FloatOptionable
Activision Blizzard, Inc. stock logo
ATVI
Activision Blizzard
13,000786.80 million778.30 millionOptionable
Electronic Arts Inc. stock logo
EA
Electronic Arts
13,400268.97 million268.43 millionOptionable
Microsoft Co. stock logo
MSFT
Microsoft
221,0007.43 billion7.43 billionOptionable
Take-Two Interactive Software, Inc. stock logo
TTWO
Take-Two Interactive Software
11,580170.07 million167.74 millionOptionable
GameStop Corp. stock logo
GME
GameStop
11,000305.51 million266.90 millionOptionable
Roblox Co. stock logo
RBLX
Roblox
2,128573.65 million414.92 millionNot Optionable
Sony Group Co. stock logo
SONY
Sony Group
113,0001.23 billion1.15 billionOptionable
Unity Software Inc. stock logo
U
Unity Software
7,703380.02 million345.82 millionNot Optionable
Capcom Co., Ltd. stock logo
CCOEY
Capcom
3,332N/AN/ANot Optionable
NEXON Co., Ltd. stock logo
NEXOY
NEXON
7,467N/AN/ANot Optionable

Video Game Stocks Headlines

SourceHeadline
Tata Nexon Pristine White Dual Tone ColourTata Nexon Pristine White Dual Tone Colour
zigwheels.com - December 29 at 6:41 PM
Tata Nexon Flame Red Dual Tone ColourTata Nexon Flame Red Dual Tone Colour
zigwheels.com - December 29 at 6:41 PM
E-cars Sales May Surge 30%-40% In 2024E-cars Sales May Surge 30%-40% In 2024
rediff.com - December 29 at 1:35 PM
Issues on 5-month-old Nexon: 1-month ordeal raises reliability concernsIssues on 5-month-old Nexon: 1-month ordeal raises reliability concerns
team-bhp.com - December 29 at 3:34 AM
Issues on 5-month-old Nexon: 1-month ordeal raises reliability concernsIssues on 5-month-old Nexon: 1-month ordeal raises reliability concerns
team-bhp.com - December 29 at 3:34 AM
Tata Nexon.EV production facility to be shifted: DetailsTata Nexon.EV production facility to be shifted: Details
cartoq.com - December 28 at 10:08 PM
Man Claims Tata Nexon Skidded Off Road After Tyre Detached, Company ReactsMan Claims Tata Nexon Skidded Off Road After Tyre Detached, Company Reacts
ndtv.com - December 26 at 1:25 PM
Tata Nexon skids off road after its tyre detaches, man shares scary experienceTata Nexon skids off road after its tyre detaches, man shares scary experience
indianexpress.com - December 26 at 8:25 AM
Tata Nexon skids off road after its tyre detaches, man shares scary experienceTata Nexon skids off road after its tyre detaches, man shares scary experience
indianexpress.com - December 26 at 8:25 AM
New Kia Sonet vs Tata Nexon – Features ComparedNew Kia Sonet vs Tata Nexon – Features Compared
msn.com - December 25 at 7:25 AM
Govt struggles to sell shares of Nexons holding firmGov't struggles to sell shares of Nexon's holding firm
koreatimes.co.kr - December 25 at 7:25 AM
Tata Nexon EV Customer ReviewTata Nexon EV Customer Review
cardekho.com - December 25 at 12:45 AM
2024 Kia Sonet Facelift Gets THESE Features; Absent On Tata Nexon, Maruti Suzuki Brezza2024 Kia Sonet Facelift Gets THESE Features; Absent On Tata Nexon, Maruti Suzuki Brezza
msn.com - December 22 at 12:12 PM
The Tata Nexon Is A Great CarThe Tata Nexon Is A Great Car
cardekho.com - December 22 at 7:11 AM
Tata Nexon Owner’s Nightmare – A Saga of Persistent Car TroublesTata Nexon Owner’s Nightmare – A Saga of Persistent Car Troubles
rushlane.com - December 22 at 7:11 AM
Tata Nexon vs Rivals - Specs, Price, Features ComparisonTata Nexon vs Rivals - Specs, Price, Features Comparison
msn.com - December 21 at 8:43 AM
Upcoming Mahindra SUVs in India: New Tata Nexon EV rival, Thar 5-door and moreUpcoming Mahindra SUVs in India: New Tata Nexon EV rival, Thar 5-door and more
timesofindia.indiatimes.com - December 20 at 4:01 AM
8 Things The Kia Sonet Facelift Gets That The Tata Nexon Doesn’t8 Things The Kia Sonet Facelift Gets That The Tata Nexon Doesn’t
cardekho.com - December 19 at 7:59 AM
Tata Motors to open its first dedicated EV showroom on 21 DecemberTata Motors to open its first dedicated EV showroom on 21 December
cartrade.com - December 19 at 7:59 AM
‘More premium than Tata Nexon’: Kia India to launch a mass-market electric vehicle in 2025‘More premium than Tata Nexon’: Kia India to launch a mass-market electric vehicle in 2025
telegraphindia.com - December 17 at 10:50 PM
Tata Nexon (5-Star NCAP) Hits Mahindra Thar (4-Star NCAP) – Surprising ResultsTata Nexon (5-Star NCAP) Hits Mahindra Thar (4-Star NCAP) – Surprising Results
carblogindia.com - December 17 at 7:48 AM
Tata Nexon EV gets discounts of up to Rs. 2.70 lakh in December 2023Tata Nexon EV gets discounts of up to Rs. 2.70 lakh in December 2023
msn.com - December 15 at 11:47 PM
2024 Kia Sonet Facelift Unveiled With ADAS: Check Design, Safety & New Features Of Tata Nexon, Maruti Brezza Rival2024 Kia Sonet Facelift Unveiled With ADAS: Check Design, Safety & New Features Of Tata Nexon, Maruti Brezza Rival
timesnownews.com - December 14 at 9:22 AM
Year-End Extravaganza! Tata Motors Rolls Out Mega Discounts On Nexon EV, Tigor EV, And Tiago EVYear-End Extravaganza! Tata Motors Rolls Out Mega Discounts On Nexon EV, Tigor EV, And Tiago EV
in.mashable.com - December 14 at 9:22 AM

New MarketBeat Followers Over Time

Media Sentiment Over Time

Top Headlines

All Headlines

Company Descriptions

Activision Blizzard logo

Activision Blizzard

NASDAQ:ATVI
Activision Blizzard, Inc., together with its subsidiaries, develops and publishes interactive entertainment content and services in the Americas, Europe, the Middle East, Africa, and the Asia Pacific. The company operates through three segments: Activision, Blizzard, and King. It develops and distributes content and services on video game consoles, personal computers, and mobile devices, including subscription, full-game, and in-game sales, as well as by licensing software to third-party or related-party companies that distribute Activision and Blizzard products. The company also maintains a proprietary online gaming service, Battle.net that facilitates digital distribution of content, online social connectivity, and the creation of user-generated content. In addition, it operates esports leagues and offer digital advertising content; and provides warehousing, logistics, and sales distribution services to third-party publishers of interactive entertainment software, as well as manufacturers of interactive entertainment hardware products. The company's key product franchises include Call of Duty, World of Warcraft, Diablo, Hearthstone, Overwatch, Overwatch League, and Candy Crush. It serves retailers and distributors, including mass-market retailers, consumer electronics stores, discount warehouses, and game specialty stores through third-party distribution and licensing arrangements. The company was founded in 1979 and is headquartered in Santa Monica, California.
Electronic Arts logo

Electronic Arts

NASDAQ:EA
Electronic Arts Inc. develops, markets, publishes, and distributes games, content, and services for game consoles, PCs, mobile phones, and tablets worldwide. It develops and publishes games and services across various genres, such as sports, racing, first-person shooter, action, role-playing, and simulation primarily under the Battlefield, The Sims, Apex Legends, Need for Speed, and license games from others, including FIFA, Madden NFL, UFC, and Star Wars brands. The company licenses its games to third parties to distribute and host its games. It markets and sells its games and services through digital distribution and retail channels, as well as directly to mass market retailers, specialty stores, and distribution arrangements. Electronic Arts Inc. was incorporated in 1982 and is headquartered in Redwood City, California.
Microsoft logo

Microsoft

NASDAQ:MSFT
Microsoft Corporation develops and supports software, services, devices and solutions worldwide. The Productivity and Business Processes segment offers office, exchange, SharePoint, Microsoft Teams, office 365 Security and Compliance, Microsoft viva, and Microsoft 365 copilot; and office consumer services, such as Microsoft 365 consumer subscriptions, Office licensed on-premises, and other office services. This segment also provides LinkedIn; and dynamics business solutions, including Dynamics 365, a set of intelligent, cloud-based applications across ERP, CRM, power apps, and power automate; and on-premises ERP and CRM applications. The Intelligent Cloud segment offers server products and cloud services, such as azure and other cloud services; SQL and windows server, visual studio, system center, and related client access licenses, as well as nuance and GitHub; and enterprise services including enterprise support services, industry solutions, and nuance professional services. The More Personal Computing segment offers Windows, including windows OEM licensing and other non-volume licensing of the Windows operating system; Windows commercial comprising volume licensing of the Windows operating system, windows cloud services, and other Windows commercial offerings; patent licensing; and windows Internet of Things; and devices, such as surface, HoloLens, and PC accessories. Additionally, this segment provides gaming, which includes Xbox hardware and content, and first- and third-party content; Xbox game pass and other subscriptions, cloud gaming, advertising, third-party disc royalties, and other cloud services; and search and news advertising, which includes Bing, Microsoft News and Edge, and third-party affiliates. The company sells its products through OEMs, distributors, and resellers; and directly through digital marketplaces, online, and retail stores. The company was founded in 1975 and is headquartered in Redmond, Washington.
Take-Two Interactive Software logo

Take-Two Interactive Software

NASDAQ:TTWO
Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company offers its products under the Rockstar Games, 2K, Private Division, and Zynga names. It develops and publishes action/adventure products under the Grand Theft Auto, Max Payne, Midnight Club, LA Noire, and Red Dead Redemption names. The company also publishes various entertainment properties across various platforms and a range of genres, such as shooter, action, role-playing, strategy, sports, and family/casual entertainment under the BioShock, Mafia, Sid Meier's Civilization, XCOM series, Borderlands, and Tiny Tina's Wonderland. In addition, it publishes sports simulation titles comprising NBA 2K series, a basketball video game; the WWE 2K professional wrestling series; and PGA TOUR 2K. Further, the company offers Kerbal Space Program, OlliOlli World, and The Outer Worlds and Ancestors: The Humankind Odyssey; free-to-play mobile games, such as CSR Racing, Dragon City, Empires & Puzzles, FarmVille, Golf Rival, Harry Potter: Puzzles & Spells, Merge Dragons, Merge Magic, Monster Legends, Toon Blast, Top Eleven, Toy Blast, Two Dots, Words With Friends, and Zynga Poker; and a volume of mobile titles, including Fill the Fridge!, Parking Jam 3D, Pressure Washing Run, and Pull the Pin. Its products are designed for console gaming systems; personal computers; and mobiles comprising smartphones and tablets. The company provides its products through physical retail, digital download, online platforms, and cloud streaming services. Take-Two Interactive Software, Inc. was incorporated in 1993 and is based in New York, New York.
GameStop logo

GameStop

NYSE:GME
GameStop Corp., a specialty retailer, provides games and entertainment products through its stores and ecommerce platforms in the United States, Canada, Australia, and Europe. The company sells new and pre-owned gaming platforms; accessories, such as controllers, gaming headsets, and virtual reality products; new and pre-owned gaming software; and in-game digital currency, digital downloadable content, and full-game downloads. It also sells collectibles comprising apparel, toys, trading cards, gadgets, and other retail products for pop culture and technology enthusiasts, as well as engages in the digital asset wallet and NFT marketplace activities. The company operates stores and ecommerce sites under the GameStop, EB Games, and Micromania brands; and pop culture themed stores that sell collectibles, apparel, gadgets, electronics, toys, and other retail products under the Zing Pop Culture brand, as well as offers Game Informer magazine, a print and digital gaming publication. The company was formerly known as GSC Holdings Corp. GameStop Corp. was founded in 1996 and is headquartered in Grapevine, Texas.
Roblox logo

Roblox

NYSE:RBLX
Roblox Corporation develops and operates an online entertainment platform. The company offers Roblox Studio, a free toolset that allows developers and creators to build, publish, and operate 3D experiences, and other content; Roblox Client, an application that allows users to explore 3D digital world; Roblox Education for learning experiences; and Roblox Cloud, which provides services and infrastructure that power the human co-experience platform. It serves customers in the United States, the United Kingdom, Canada, Europe, China, the Asia-Pacific, and internationally. Roblox Corporation was incorporated in 2004 and is headquartered in San Mateo, California.
Sony Group logo

Sony Group

NYSE:SONY
Sony Group Corporation designs, develops, produces, and sells electronic equipment, instruments, and devices for the consumer, professional, and industrial markets in Japan, the United States, Europe, China, the Asia-Pacific, and internationally. The company distributes software titles and add-on content through digital networks; network services related to game, video, and music content; and home gaming consoles, packaged and game software, and peripheral devices. It also develops, produces, markets, and distributes recorded music; publishes music; and produces and distributes animation titles, game applications, and various services for music and visual products. In addition, the company produces, acquires, and distributes live-action and animated motion pictures for theatrical release, as well as scripted and animated series, unscripted reality or light entertainment, daytime serials, game shows, television movies, and miniseries and other television programs; operation of television networks and direct-to-consumer streaming services; operates a visual effects and animation unit; and manages a studio facility. Further, it researches, develops, designs, produces, markets, distributes, sells, and services televisions, and video and sound products; interchangeable lens, as well as compact digital, and consumer and professional video cameras; projectors and medical equipment; mobile phones, accessories, and applications; and metal oxide semiconductor image sensors, charge-coupled devices, integration systems, and other semiconductors. Additionally, it offers Internet broadband network services; recording media, and storage media products; and life and non-life insurance, banking, and other services, as well as creates and distributes content for PCs and mobile phones. The company was formerly known as Sony Corporation and changed its name to Sony Group Corporation in April 2021. Sony Group Corporation was incorporated in 1946 and is headquartered in Tokyo, Japan.
Unity Software logo

Unity Software

NYSE:U
Unity Software Inc. operates a real-time 3D development platform. Its platform provides software solutions to create, run, and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. The company offers its solutions directly through its online store and field sales operations in North America, Denmark, Finland, the United Kingdom, Germany, Japan, China, Singapore, and South Korea, as well as indirectly through independent distributors and resellers worldwide. The company was founded in 2004 and is headquartered in San Francisco, California.
Capcom logo

Capcom

OTCMKTS:CCOEY
Capcom Co., Ltd. plans, develops, manufactures, sells, and distributes home video games, online games, mobile games, and arcade games in Japan and internationally. It operates through Digital Contents, Arcade Operations, Amusement Equipments, and Other Businesses segments. The Digital Contents segment develops and sells digital game content for consumer home video game platforms, as well as mobile content and PC online games. The Arcade Operations segment operates Plaza Capcom amusement facilities primarily in commercial complexes, as well as hosts various events. The Amusement Equipments segment is involved in the development, manufacture, and sale of software, frames and LCD devices for gaming machines. The Other Businesses segment engages in the adapting game content into movies, animated television programs, music CDs, and merchandise; and devoting resources to esports. Capcom Co., Ltd. was incorporated in 1979 and is headquartered in Osaka, Japan.
NEXON logo

NEXON

OTCMKTS:NEXOY
NEXON Co., Ltd. produces, develops, and services PC online and mobile games. It operates through five segments: Japan, Korea, China, North America, and Others. The company's PC online game titles include MapleStory, Dungeon & Fighter, and EA SPORTS FIFA ONLINE 4. The company was formerly known as NEXON Japan Co., Ltd. and changed its name to NEXON Co., Ltd. in April 2009. NEXON Co., Ltd. was founded in 1994 and is headquartered in Tokyo, Japan.

Key Points

  • The video game industry is expected to grow 12.9% CAGR between 2022 to 2030.
  • Total annual revenues will surpass half a trillion dollars by 2030.
  • There will be over three billion people playing video games by 2027.

Video games have evolved since the Pong and Atari 2600 days. They provide an immersive entertainment experience for all ages, geographies, demographics, genders and backgrounds. 

The video game industry has given birth to competitive esports leagues where top professionals can earn six-digit salaries and bonuses. The industry has coined the term "gamer" as someone who enjoys playing video games and watching, competing with and against other players and embracing that lifestyle. 

With that lifestyle comes many opportunities to invest in video game stocks and gaming companies. This article will explore how to invest in gaming and provide insights to get you started and help you navigate the industry.  

Overview of the Video Game Industry

The video game industry represents a significant segment of the global entertainment industry. People play video games for entertainment and often provide an escape from the rigors of day-to-day life. According to Grandview Research, the video game industry has a 12.9% expected compound annual growth rate (CAGR) between 2022 to 2030. Annual revenues will likely surpass half a trillion dollars. The industry comprises many commercial components, including developers, publishers and distributors of gaming engine software, hardware providers and platforms. 

Gaming has evolved from arcade machines to consoles to desktops to mobile devices. Technology continues to evolve, bringing gamers different metaverses and experiences like virtual and augmented reality. 

Gaming communities continue to grow as more players enter the fray. Gross platform multiplayer online gaming helps expand playing video games with gamers worldwide. Statista expects the number of gamers to rise to 3.04 billion by 2027. It also expects 38.3% global penetration by 2027.

An infographic listing the types of video game stocks to invest in.

Why Invest in Gaming Stocks?

The video game industry is evolving, growing and penetrating the global population. Investors seek growth opportunities, which makes investing in gaming stocks an opportunistic endeavor. Video games have become embedded in culture and business. Gamification describes making non-gaming apps, processes and activities conform to video game design and mechanics to bolster end-user engagement and interest. Gamification taps into the natural desire for recognition and achievement

There are many diverse types of video game companies to invest in, depending on which area of the industry you want to focus on. Video games will continue to evolve as next-generation technologies like augmented reality (AR), virtual reality (VR) and artificial intelligence (AI) help make them more immersive and enjoyable and further broaden appeal to the masses. 

Growth is the key reason to invest in video game stocks. Video game companies are finding more revenue streams beyond the initial sale of a game. These diversified revenue streams, which include microtransactions and in-game purchasing, digital distribution, membership subscriptions and advertising, help drive industry growth. 

The industry is also going through significant consolidation, which can raise price multiples and valuations with each merger. The state-by-state legalization of digital sports books and Igaming drives sports betting stocks higher in that segment. This trend can help game stocks rise in the long term. 

Types of Companies in the Gaming Industry

You can approach investing in the video game industry in many ways. There are pure-play video game companies and companies that benefit from the video game industry. Many companies provide a vital role in the gaming industry but also collect revenues outside of the industry. Like most consumer discretionary industries, it has peaks and valleys.

Here are some types of companies to consider for investing in the gaming industry.  

Console Providers

When someone mentions video games, popular consoles like Sony PlayStation, Nintendo Switch or Microsoft Xbox come to mind. These are the most popular consoles which enable users to play video games on their TV without special equipment. The console makers usually take a loss or a small profit on each unit to build up its user base. 

Console makers profit the most from game sales, microtransactions and subscription memberships. This is known as the razor and blades model, where the console is the razor, and the games are the blades. Investors have the option to invest directly in the stock of console makers. 

Video Game Publishers

These primary video game makers supply, market, distribute, license, and sell titles. The video game publisher develops the games in-house or contracts out to smaller studios. Video game publishers have large distribution networks and have expanded their player networks to bolster online engagements, bringing players together and galvanizing loyalty. Publishers are often known for having popular gaming franchises, which get updated and expanded regularly. Publishers have also expanded into mobile gaming offerings. Investors can invest directly in various video game publishers. 

Hardware Providers

Desktop gaming continues to gain mainstream popularity. These are high-performance PCs, also known as 'rigs,' which can cost several thousands of dollars to build and optimize. Initially, PC gamers were a subculture of computer enthusiasts familiar and comfortable with constructing their gaming rigs. They require faster central processing units (CPUs) and graphic processor units (GPUs). 

PC makers helped mainstream gaming by building high-performance, preconstructed gaming rigs that newbies can use immediately. Investors can invest in hardware providers, including PC makers, CPU and GPU chipmakers and various component manufacturers inside a gaming rig.

Accessories Providers

Gamers need accessories to play video games. These include controllers, joysticks, headphones, headsets, mouses, gaming chairs, keypads, cameras, premium accessories like cockpits, professional steering wheels and gears. 

Investors can invest directly or indirectly in accessory makers by buying stock in hardware makers that manufacture accessories. 

Streaming and Gaming Platforms 

These are various providers that enable viewing and participating in video game activity. They can be subscription-based, free-to-play or in-game purchasing services, including metaverses, platforms and subscription services. 

Investors can invest directly in the companies that provide these services, like e-sport leagues, gaming engines or publishers that also provide streaming services. E-sports leagues also create gaming communities that continue to grow.

How to Invest in Gaming

If you've decided to invest in the video game industry, it's time to review the steps to help make your investment pay off. Here are the five steps to consider taking before you invest.

Step 1: Research the industry.

It's a good idea to get a general idea of the trends in the video game industry. Reading articles on the video game industry in general and specific segments is a good idea. You can do a keyword search for “video game makers” on MarketBeat.com to pull up news and articles to help familiarize yourself with the industry. It will also pull up some video game stocks you can research. 

how to invest in video game stocks and find them

Step 2: Find companies to consider for investment.

Compile a list of stocks that fit your criteria. Compile a list of video game stocks to consider for investment. You can also do a  keyword search based on specific segments like “video game hardware makers.” 

MarketBeat Originals articles will also supply stock candidates to consider. You can also use MarketBeat’s stock screener to help compile your list. If you're interested in the e-sports segment, here are the best e-sports stocks on MarketBeat

Step 3: Do fundamental analysis research.

This involves researching the underlying business operations for each of your stock candidates. Read through the latest earnings reports, press releases, articles and analyst research reports and articles. Note whether the company is growing sales and profits or if its losses are growing. Be aware of upcoming material catalysts that can move the stock, like earnings reports, scheduled presentations and live events and new video game releases. 

Compare the various financial metrics ratios between the stocks on your list, including price-earnings (P/E), price-book (P/B), price-sales (P/S) and cash-per-share (CPS). You can tell if you've done your research if you can "pitch" the stock to someone in a few sentences. 

For example, you might say, ”XYZ is a video game publisher with 30% year-over-year (YoY) revenue growth in its latest quarter trading at a relatively low P/E of 15. The company raised its next quarter and full-year EPS and revenue guidance. Its widely expected sequel title to its top seller will be released next month and will become a Netflix series."

video game stocks analysis

Step 4: Complete technical analysis research.

Technical analysis involves researching the price history for potential chart patterns. Use a daily candlestick chart and determine the trend and support and resistance levels with horizontal trendlines. 

Draw a trendline connecting the lows to gauge if the price trend is up or down. You can add indicators like a 20-period exponential moving average (EMA) and a 50-period moving average to act as additional support or resistance levels. 

If the stock price is below a line, then it’s resistance, and if it's above a line, then it’s support. You can also use these lines to determine your entry, stop-loss and target levels. In a nutshell, you should be able to point out the direction of the trend near support and resistance levels for any of your stocks.

Step 5: Manage the trade.

Managing the trade involves preparing the entry, stop-loss and exit prices, executing the trade and monitoring the stock(s). Once you've finalized the stock(s) you want to invest in, it's time to assemble the plan. 

Premeditate your entry price level(s), stop-loss and possible upside target price level(s). Ensure you aren't chasing the stock price too high. Use an online broker to place and execute your trade. Once you have gotten into position, make sure to watch it occasionally. 

It's a good idea to set alarms with your broker or an app to alert you when the stock is rigid upon a stop-loss or upside target price so that you can take the necessary actions. If all this sounds complicated or tedious, you can leave it to the professionals who invest in a video game-related exchange-traded fund (ETF). Use the MarketBeat ETF screener to find them.

Pros and Cons of Investing in Video Game Stocks 

As with any investment, there are pros and cons. Here are some common ones to consider before buying any stocks.

Pros

What are the benefits of investing in video game stocks? Let’s take a look.

  • Upside profit potential: Video game stock prices can rise as the company and industry grow revenues and earnings.  
  • Technological innovations: In pursuing entertainment, next-generation technology will continue to spawn and develop. These advancements often start in the video game market and spread to other sectors like the enterprise business market. 
  • Diversification: Having a portion of your portfolio in video game stocks can help diversify the overall portfolio. It helps to have investments across different sectors and industries to offset weaknesses in one with strengths in another. 

Cons

The downsides of investing in video game stocks include the following:

  • The downside risk of loss: Stocks rise and stocks fall. The risk of losing money in video game stocks is one of the major cons of any investment. Therefore, it's essential to have and keep stop-losses on the stock. 
  • Big release flops: Video game companies are very much like movie companies. It can take years to finish the product as hype, anticipation and expectations are high going into the release. If the release flops, it can significantly impact the stock. Owning video game stocks exposes you to the risk that a big title may not sell well. 
  • Falling behind the curve: Since video games need to be on the edge of innovation, not all video game companies will be riding that wave. Some will need more talent or funding, and their stock follows. 

Future of Video Game Stocks

The future of the video game industry is bright. More technological innovations are expected on all fronts of the supply side. Graphics should continue to improve, eventually becoming photo-realistic. The demand side should continue to grow with vigor due to the new generations of digital natives, babies born in the digital and the mobile era. While people of all ages play video games, the presence of digital natives like Gen-Z and Gen-Alpha has embraced the mobility aspect. 

This has caused the mobile gaming market to outpace desktop and console video gaming segments. The future will continue getting more gamers connected with more streaming, gaming share and multiplayer engagements through the cloud. Access, convenience, speed and immersion aspects should continue to improve in the future for video games, and stocks should follow. 

Continue Your Gaming Research

The investment doesn't end after buying the game stock. Companies and stock prices are dynamic, and material events like earnings reports can completely shift investor sentiment, which drives prices. 

Read new earnings reports as they come out every three months. Note if the earnings beat analyst estimates and if they guided higher or lower with its following earnings report. If fundamentals break down, then consider trimming or exiting your position completely. If you still feel confident about the company, proceed with holding the stock(s). Adjust stop-loss and upside price targets accordingly. 

FAQs

Here are some answers to frequently asked questions regarding whether or not to invest in gaming company stocks. 

What is considered a gaming stock?

Video game stocks are companies that are involved in the video game industry. They may direct providers of consoles, hardware, accessories, video game titles, software and services. 

Are gaming stocks a good stock investment?

Gaming stocks can be a good investment. The video game market is expected to continue growing to over half a trillion dollars by 2030. They will penetrate nearly half the global population by then.

Are gaming stocks risky?

As with any investment in stocks, they can be risky. Therefore, prepare using fundamental and technical analysis to premeditate entry price(s) and exit price(s). Try not to impulsively buy stock without doing the research first. 

Jea Yu

About Jea Yu

  • JeaYu21@gmail.com

Contributing Author

Trading Strategies

Experience

Jea Yu has been a contributing writer for MarketBeat since 2019.

Areas of Expertise

Equities, options, ETFs and futures; fundamental, qualitative, quantitative and technical analysis and pattern identification; active and swing trading; trading systems and methodology development

Education

B.A. University of Maryland, College Park

Past Experience

U.S. equity markets trader, writer and analyst for over 25 years. Published four books by publishers McGraw-Hill, John Wiley & Sons, Marketplace Books and Bloomberg Press. Speaker at various expos and seminars and has been quoted and featured in USA Today, The Wall Street Journal, Traders Magazine, The Financial Times and various trade publications, including Stocks & Commodities, Active Trader and Online Investor.

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